Archive for graphics

A New Project

Posted in Blog, Games with tags , , , , , , , , on March 10, 2009 by Burnt Effigy

Due to issues with Vector Wars, I kinda dropped it.  To make a long story short, it was horribly programmed, and any attempts to rewrite the engine in order to add what I wanted would have taken too long, so I gave up.  So now I have started something new.  I am trying to get most of the images for the game done first, and then will program later.  So here is a teaser image, which I shall let you, the reader, try and figure out what I am going to do with it.



Some Experimenting

Posted in Vector Wars with tags , , , , , , , , , , , , on November 9, 2008 by Burnt Effigy

So, while in the process of working on Vector Wars, I decided to see if I could make the vector graphics scalable.  Anyways, I decided to test it out, and well, it worked fine.  I uploaded my experiment so anyone interested can see it.  If you wish to have the source, just contact me or something like that.